general key command_1 (snaps action table)
alt + f8 ===== toggle snap - endpoint
alt + f11 ===== toggle snap - face
alt + f5 ===== toggle snap - grid points
alt + f9 ===== toggle snap - midpoint
alt + f6 ===== toggle snap - pivot
alt + f7 ===== toggle snap - vertex
- = to
- = to
general key command_2 (main ui_1)
o ===== adaptive degradation toggle
a ===== angle snap toggle
b =====
bottom view
c =====
camera view
n ===== auto key mode toggle
ctrl + r ===== arc rotate view
mode
alt + ctrl + b ===== background
lock toggle
, =====
backup time one unit
ctrl + v ===== clone
alt + s
===== active snap
type cycle
alt + a ===== alignment
ctrl + f ===== selection method cycle general key command_3 (main ui_2)
alt + shift + s ===== snap hit cycle
ctrl + l ===== default lighting
toggle
. (period) ===== objects/forward
time one unit delete
d ===== view port disable
f ===== front view
alt + x ===== display/view see through toggle
8 ===== environment dialog
toggle
ctrl + x ===== expert mode
toggle
alt + ctrl + f ===== fetch
end ===== go to end frame
home ===== go to start frame
shift + c ===== cameras
hide toggle
g ===== grids hide toggle
shift + g ===== geometry
hide toggle
shift + h ===== helpers
hide toggle
shift + l ===== lights
hide toggle
shift + p ===== particle
systems hide toggle
shift + s ===== shapes
hide toggle
shift + w ===== space
warps hide toggle
alt + ctrl + h ===== stay/hold
u ===== isometric user mode/view
l ===== left view
alt + 0 ===== lock user
edge/interface toggle
m ===== material editor toggle
alt + w ===== maximize view
port toggle
f11 ===== max script listener
ctrl + n ===== new
alt + n ===== normal alignment
ctrl + o ===== open
ctrl + p ===== pan display/view
i ===== pan display/view port
shift + ctrl + p ===== percent
snap toggle
p ===== perspective user display/view
ctrl + h ===== highlight place
/ ===== animation play
shift + a ===== quick alignment
shift + q ===== quick render
ctrl + y ===== scene
operation redo
shift + y ===== view port
operation redo
` ===== all views redraw
f9 ===== render last
f10 ===== render scene dialog
toggle
f8 ===== plane restrict cycle
f5 ===== x to restrict
f6 ===== y to restrict
f7 ===== z to restrict
ctrl + s ===== save
ctrl + s ===== save
ctrl + e ===== scale cycle
ctrl + a ===== select all
page up ===== ancestor select
w ===== move and select
e ===== rotate and select
h ===== name by select
' ===== set key mode
k ===== set keys
f2 ===== shade selected faces
toggle
page down ===== child select
ctrl + page down ===== children select
ctrl + i ===== invert select
ctrl + d ===== none select
space ===== lock
selection toggle
ctrl + ` ===== show/view floating
dialogs
alt + 6 ===== show/view main toolbar
toggle
shift + f ===== show/view safe
frames toggle
j ===== show/view selection bracket
toggle
alt + f2 ===== frozen
to snap objects toggle
s ===== snaps toggle
alt + d/f3 ===== snaps use axis
constraints toggle
\ ===== sound toggle
shift + i ===== spacing tool
shift + 4 ===== spot/directional
light view
insert ===== sub-object level
cycle
ctrl + b ===== sub-object
selection toggle
t ===== top display/view
x ===== gizmo toggle transform
f12 ===== type in
dialog transform toggle
- (minus) ===== gizmo
size down transform
= (equal) ===== gizmo
size up transform
ctrl + z ===== scene
operation undo
shift + z ===== view port
operation undo
alt + shift + ctrl + b ===== background image update
f4 ===== view/display edged faces
toggle
alt + b ===== background of view port
2 (num pad) ===== down virtual view
port pan
4 (num pad) ===== left virtual view
port pan
6 (num pad) ===== right virtual view
port pan
8 (num pad) ===== up virtual view
port pan
/ (num pad) ===== virtual view
port toggle
+ (plus) (num pad) ===== zoom in virtual
view port
- (minus) (num pad) ===== zoom out virtual
view port
f3 ===== smooth and
highlights/wire frame toggle
z ===== all
selected zoom extents
shift + ctrl + z ===== all zoom
extents
alt + ctrl + z ===== zoom
extents
alt + shift + ctrl + z ===== 2x zoom
in
alt + z ===== zoom mode
alt + shift + z ===== 2x zoom out
ctrl + w ===== zoom region mode
[, ctrl + = (equal) ===== in zoom view
port
], ctrl + - (minus) ===== out zoom view
port
general key command_4 (track view)
a =====
keys add
ctrl + e ===== ease curve apply
ctrl + m ===== multiplier
curve apply
c ===== assign/allocate controller
ctrl + c ===== controller copy
o ===== expand object toggle
enter/t ===== expand track
toggle
q ===== filter(s)
space ===== selection lock
l ===== lock tangents toggle
u ===== make controller unique
down arrow ===== move down highlight
up arrow ===== move up highlight
m ===== keys move
left arrow ===== nudge left keys
right arrow ===== nudge right keys
p ===== pan
ctrl + v ===== controller paste
ctrl + down arrow ===== down scroll
ctrl + up arrow ===== up scroll
s ===== frames snap
alt + x ===== horizontal
extents keys zoom
z ===== zoom
general key command_5 (material editor)
b ===== background
l =====
back light
x ===== 3x2, 5x3, 6x4 sample
slots cycle
g =====
material get
left arrow ===== go
backward to sibling
right arrow ===== go
forward to sibling
up arrow ===== parent go to
p =====
preview make
o =====
option(s)
general key command_6 (schematic view)
b ===== bookmark add
d ===== display/view floater
p ===== filter(s)
alt + f ===== all free
alt + s ===== selected free
ctrl + i ===== selected
nodes invert
alt + c ===== children move
right arrow ===== bookmark next
left arrow ===== bookmark previous
r ===== object's rename
ctrl + a ===== nodes select all
ctrl + c ===== children select
ctrl + d ===== none selection
g ===== show/display grid
ctrl + s ===== shrink toggle
c ===== connect tool use
s ===== select tool use
z ===== selected extents zoom
general key command_7 (active shade)
q ===== close/shut
d =====
region draw
r =====
render
s =====
object select
space
===== toolbar
(docked) toggle
general key command_8 (video post)
ctrl + f ===== image filter
event add
ctrl + i ===== image input
event add
ctrl + l ===== image layer
event add
ctrl + o ===== image output
event add
ctrl + a ===== new event add
ctrl + s ===== scene event add
ctrl + e ===== current
event edit
ctrl + r ===== execute/perform sequence
ctrl + n ===== new/create sequence
general key command_9 (nurbs)
alt + n ===== cv constrained normal move
alt + u
===== cv constrained u move
alt + v
===== cv constrained v move
shift + ctrl + c ===== display/view
curves
ctrl + d ===== display/view
dependents
ctrl + l ===== display/view
lattices
alt + l
===== display/view shaded
lattice
shift + ctrl + s ===== display/view
surfaces
ctrl + t ===== display/view
toolbox
shift + ctrl + t ===== display/view
trims
ctrl + h ===== arrange by name local
select sub-object
space
===== 2d selection lock
ctrl + right arrow ===== next in u select
ctrl + up arrow ===== next in v select
ctrl + left arrow ===== previous in u select
ctrl + down arrow ===== previous in v select
h =====
arrange by name select sub-object
+ 1
===== preset 1 set tessellation
alt + 2
===== preset 2 set tessellation
alt + 3
===== preset 3 set tessellation
ctrl + s ===== select soft
alt + shift + z ===== switching to
curve cv level
alt + shift + c ===== switching to
curve level
alt + shift + i ===== switching to
imports level
alt + shift + p ===== switching to
point level
alt + shift + v ===== switching to
surface cv level
alt + shift + s ===== switching to
surface level
alt + shift + t ===== switching to
top level
ctrl + x ===== degrade transform
general key command_10 (editable poly)
shift + ctrl + b ===== active bevel mode
3 =====
border level
shift + ctrl + c ===== active chamfer
mode
shift + ctrl + e ===== connect
shift + x ===== constrain
to boundaries/edges
alt + c
===== cut
2 =====
edge/boundaries level
5 =====
element level
shift + e ===== active extrude
mode
4 =====
face level
ctrl + page up ===== select grow
alt + i
===== unselected hide
alt + h
===== hide
6 =====
object level
shift + ctrl + q ===== active quick
slice mode
; =====
last operation repeat
alt + l
===== edge loop select
alt + r
===== edge ring select
ctrl + page down ===== select shrink
alt + u
===== all un-hide
1 =====
vertex level
shift + ctrl + w ===== active weld mode
general key command_11 (edit/editable mesh)
ctrl + v/b ===== active bevel mode
ctrl + c ===== active chamfer
mode
alt + c
===== active cut mode
ctrl + d ===== detach
ctrl + i ===== edge/boundaries
invisible
2 =====
edge/boundaries level
ctrl + t ===== edge turn
5 =====
element level
ctrl + e ===== active extrude
mode
3 =====
face level
4 =====
polygon level
1 =====
vertex level
ctrl + w ===== select weld
alt + w ===== active weld target mode
general key command_12 (edit normals)
b ===== normal break
ctrl + c ===== normal copy
ctrl + 3 ===== edge/boundaries
level
ctrl + 4 ===== face
level
e =====
explicit make
ctrl + 1 ===== level normal
ctrl + 0 ===== level object
ctrl + v ===== normal Paste
r =====
normal reset
s =====
normal specify
u =====
normal unify
ctrl + 2 ===== vertex level
general key command_13 (ffd)
alt + shift + c ===== switching to control point level
alt + shift + l ===== switching to
lattice level
alt + shift + s ===== switching to
set volume level
alt + shift + t ===== switching to top level
general key command_14 (edit poly)
shift + ctrl + b ===== active bevel mode
3 =====
border level
shift + ctrl + c ===== active chamfer
mode
shift + ctrl + e ===== connect
shift + x ===== constrain
to boundaries/edges
alt + c
===== cut
2 =====
edge/boundaries level
5 =====
element level
shift + e ===== active extrude
mode
ctrl + page up ===== select grow
alt + i
===== unselected hide
alt + h
===== hide
6 =====
object level
4 =====
polygon level
shift + ctrl + q ===== active quick
slice mode
; ===== last operation repeat
alt + l
===== edge loop select
alt + r
===== edge ring select
ctrl + page down ===== select shrink
alt + u
===== all un-hide
1 =====
vertex level
shift + ctrl + w ===== active weld mode
general key command_15 (physique)
ctrl + c ===== envelope copy
ctrl + d ===== delete/erase
page down ===== next
ctrl + v ===== envelope paste
shift +
===== selection
level previous
page up
===== previous
ctrl + e ===== envelopes reset
general key command_16 (unwrap uvw)
ctrl + b ===== vertices break selected
d/ctrl + d ===== detach edge/boundaries
verts
ctrl + e ===== uvw's edit
alt + f ===== faces filter selected
ctrl + f ===== select freeze
alt + shift + ctrl + f ===== face selection from stack get
alt + shift + ctrl + p ===== selection from faces get
ctrl + h ===== selected hide
alt + shift + ctrl + l ===== uvw load
space ===== vertices lock selected
alt + shift + ctrl + n ===== horizontal mirror
alt + shift + ctrl + m ===== vertical mirror
alt + shift + ctrl + j ===== horizontal move
alt + shift + ctrl + k ===== vertical move
ctrl + p ===== pan
enter ===== planar map patches/faces
alt + e ===== show/display seams in
viewport
ctrl + s ===== snap
- (minus) (num pad)/- ===== select texture
vertex contract
+ (plus) num pad/= (equal)
===== select texture vertex expand
q ===== active texture vertex move
mode
ctrl + r ===== active texture vertex
rotate mode
ctrl + w ===== select texture vertex
weld
ctrl + t ===== texture vertex
target weld
ctrl + o ===== options unwrap
ctrl + u ===== map update
alt + ctrl + z ===== extents selected zoom
x ===== extents zoom
ctrl + x ===== region zoom
shift + space ===== gizmo zoom
z ===== zoom
general key command_17 (crowd)
s ===== solve
general key command_18 (biped)
alt + ctrl + s ===== leg state change
alt + m
===== changes collapse move all
mode
alt + c
===== posture copy
alt + ctrl + f ===== graphs fix
alt + ctrl + l ===== toggle lock
selected keys
alt + b
===== posture
opposite paste
alt + v
===== posture paste
v =====
biped play
alt + k
===== limb keys reset all
alt + ctrl + e ===== toggle scale in
transform
0 ===== key set
alt + r
===== range set
alt + t
===== biped keys in
trackbar toggle
alt + d
==== foot
step's tv select end
alt + s
===== foot
step's tv select entire
alt + a
===== foot step's tv select start
general key command_19 (biped curve editing)
ctrl + a ===== show pos jerk curve/show pos speed curve/show quat
curve/show rot accel curve/show rot speed curve/toggle draw every frame/toggle
layered edit/pos curve relative to bip root/pos curve relative to world/show pos
accel curve/show pos curve/toggle limit quat curve to 180/toggle manipulate subanims/toggle
show z/toggle show x/toggle show y/toggle subanims
general key command_20 (reaction manager)
ctrl + i ===== max influence set
alt + i
===== min influence set
general key command_21 (particle flow & particle flow)
; ===== toggle particle
emission
6 =====
toggle particle view
shift + ; ===== toggle selected particle emission
ctrl + c ===== copy
selected in particle display/view
ctrl + v ===== paste in
particle display/view
ctrl + a ===== particle view select all
general key command_22 {activeshade (scanline)}
p ===== initialize
u ===== update
general key command_23 (radiosity action table and tone operator | object display culling | walk through | macro scripts | quad menu sets)
9 ===== lighting panel advanced
alt + o
===== object display/view
culling
q =====
toggle accelerate
s/down arrow ===== back
z =====
toggle decelerate
c/shift + down arrow ===== down
w/up arrow ===== forward
] ===== step size increase
a, left arrow ===== left
shift + space ===== level
space
===== vertical
rotation lock
alt + [=====
step size reset
d/right arrow ===== right
e/shift + up arrow ===== up
ctrl + 1 ===== parameters (tv) add/edit
alt + p
===== cap (poly)
alt + ctrl + c ===== collapse
(poly)
alt + 3
===== collect parameters sv
alt + 4
===== collect parameters tv
ctrl + c ===== create
camera from view
alt + c
===== (poly) cut
alt + e
===== (poly) extrude face
alt + g
===== geometry selection
visibility toggle
alt + q
===== select isolate
ctrl + m ===== (poly) mesh smooth
alt + 2
===== collector parameter
alt + 1
===== editor parameter
alt + 5
===== wiring
dialog parameter
0 =====
toggle render to texture dialog
r =====
scale smart
q =====
select smart
ctrl + 5 ===== parameter wiring start
1 =====
level 1 sub-object
2 =====
level 2 sub-object
3 =====
level 3 sub-object
4 =====
level 4 sub-object
5 =====
level 5 sub-object
up arrow ===== active walk
through view mode
alt + rmb ===== animation
shift + ctrl + alt + rmb/shift + ctrl + rmb ===== custom
ctrl + alt + rmb ===== render/lighting
ctrl + rmb ===== modeling
shift + alt + rmb ===== reactor
shift + rmb ===== snap
v =====
view port
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